PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader ...
At GDC 2026, Microsoft announced updates to Windows 11 designed to help PC game developers create, optimize, and deliver faster, smoother, and more responsive experiences. The company highlighted ...
Now that there are a handful of DirectX 12 titles in-market, we can start to measure how AMD and Nvidia measure up in the new API. The results to-date are intriguing, and the trends don't always point ...
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
At this year's Game Developers Conference, Microsoft laid out the plans for its upcoming DirectX 12 release for Windows and Xbox One. Developers will be able to use these new APIs to boost performance ...
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...