Over the past decade, Don’t Nod has explored the soul-sucking worlds of 17th-century America, post-WWI London, dystopian Paris, and a high school in the Pacific Northwest. But for its next trick, the ...
Life is Strange developer Don't Nod announced its next third-person cinematic adventure, Aphelion, during last year's Summer Game Fest with an Uncharted-like reveal set in space. And if the sci-fi ...
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The 'Alien' and 'Predator' franchises are on the upswing, so where's the next 'Aliens vs. Predator' game?
As Disney and 20th Century Studios revive the Alien and Predator series, we think a new video game crossover should already ...
New album Cerulean sees the electronic musician exploring isolation through sculptural sets, solitary video game mechanics and a quest for alien beauty ...
Get ready for Jurassic Park: Survival, the newest addition to the Jurassic Park gaming franchise. Discover all the essential information, including gameplay features, release date, and the latest ...
Legendary fighting game studio Arc System Works has announced Donutal, an "alien screening adventure" in which the characters ...
You have to think like a whale to catch a whale. I'm pretty sure Herman Melville said that.
Arc System Works has announced Donutal, an alien interrogation adventure game where “conversation” is your only weapon. It will launch for PC via Steam in 2026. A demo is available now.
Inspect and interrogate aliens coming through a space port in Donutal, as a free demo iss available this week for Steam Next ...
A more relaxing, combat-free survival game experience, Astrobotanica is now live on Steam, and it's got a solid roadmap for ...
The fate of the world is in your hands in Arc System Works' new title, Donutal. But you won't save it by picking up a gun. Instead, Donutal places players in charge of determining which aliens can ...
Two Falls (Nishu Takuatshina) developer Unreliable Narrators has announced The Caribou Trail, a first-person adventure game set during World War I, focuses on the human experience of war rather ...
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